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OpenXvT VR

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OpenXvT VR

Star Wars: X-Wing vs. TIE Fighter from inside a 3D cockpit, standalone on Meta Quest and PICO.

About

A VR port of OpenXvT, the open source rebuild of Star Wars: X-Wing vs. TIE Fighter with the Balance of Power campaigns, running standalone. Space is rendered in stereo around you and you fly from a 3D cockpit, with the original instruments in front of you. The concourse, briefings and cutscenes play on a big virtual screen.

Features

  • Head-tracked stereo 3D space in flight
  • 3D cockpits from X-Wing Revival for the X-wing, Y-wing, A-wing, B-wing, TIE Fighter, Interceptor, Bomber and Gunboat (included); the other fighters borrow the closest one
  • The original instruments in front of you
  • Full flight control on the controllers, remappable in Settings → Controller
  • Laser pointer for the menus and the in-flight pause screen; on-screen keyboard for the pilot name
  • Menus over passthrough on Meta Quest

Manual

Installation

  1. Sideload the APK with SideQuest or adb install -r OpenXvT-VR-v0.1.0-beta.apk.
  2. Copy your whole Steam folder STAR WARS X-Wing vs TIE Fighter (about 400 MB) to /sdcard/OpenXvT on the headset.
  3. Start OpenXvT VR from Unknown Sources and allow "access to all files" when asked.

Good to know

  • The APK contains no game data: you need your own copy of the game.
  • The Z-95, T-wing, R-41, TIE Advanced, TIE Defender and Missile Boat have no X-Wing Revival cockpit and borrow the closest one; the small screens built into the Revival cockpits are dark.
  • The galaxy map and the hyperspace jump are shown flat. Multiplayer is untested.
  • Motion blur, temporal upscaling and ambient occlusion are off in VR.
  • Passthrough behind the menus works on Meta Quest only; on PICO the menus float in front of black.
  • PICO needs PICO OS 5.9.0 or newer: only from that version does the PICO runtime work with the generic Khronos OpenXR loader the port uses.
  • The PICO build is untested: if it does not start, or the controllers do nothing, please open an issue on GitHub. adb logcat -s SDL/APP:* shows how far it gets, which is the useful thing to paste in.

Controller mapping

InputFlightMenus
Left stickPitch and yawArrow keys
Right stickRoll (left/right), throttle lever (up/down, stays where you leave it)
Right triggerFireClick
Left triggerTarget / roll modifierClick
Right gripTarget the craft in your sightsRight-click
A / BNext target / cycle weaponsEnter / Escape
X / YTarget my attacker / nearest fighterY = Space
Left / right stick clickLink fire / hyperspace
Menu buttonPause / settingsEscape
Left grip + A / BLaser / shield recharge rate
Left grip + X / YShield direction / laser energy to shields
Left grip + left triggerTractor beam
Left grip + right gripNext target component
Left grip + right / left stick clickMatch target speed / nearest objective

Button names are those of the Meta Quest controllers; PICO controllers use the same layout. Hold the Meta button to re-centre the view. The pause/settings screen uses the menu controls.

Download

Install from your browser

Over USB, for Meta Quest and PICO: installs the app and copies your own game files to the right place. No SideQuest, no adb. Works in Chrome or Edge on a PC, Mac or Android phone.

The installer needs JavaScript. Use the manual download below.

First time? Before you start
  1. Turn on developer mode. Quest: Meta Horizon app on your phone → Devices → your headset → Headset settings → Developer mode. PICO: Settings → General → About → tap Software version 7 times, then Settings → Developer → turn on USB debugging.
  2. Connect the headset to this computer with a USB cable that carries data (not a charge-only cable).
  3. Close SideQuest and Meta Quest Developer Hub. If you use adb, run adb kill-server first: only one program can talk to the headset at a time.
  4. Windows: if the headset doesn't show up in the list, install the Meta Quest ADB driver.
  5. After pressing Connect, put on the headset and allow USB debugging for this computer.

All releases: github.com/SgtBilko76/OpenXvT-VR/releases

Need help or found a bug? Ask in #support on our Discord, and get new releases in #new-releases.

Join the Discord

Pictures & video

Credits: Based on OpenXvT and the Aeron engine by elyosh. 3D cockpit models: X-Wing Revival by Raptor007 and contributors (originally from the X-Wing Alliance Upgrade project). Pictures 1–2: captured on a Meta Quest 3; pictures 3–6: Steam.